Four ways to go global,
provisioned from a diagram
Cross-border e-commerce storefronts, games going global, multi-region SaaS delivery and AI inference services. Each solution comes with an architecture diagram, a product combination, recommended configurations and implementation steps you can follow directly in the console.
Cross-border e-commerce storefront
Store systems and operations tools live in the target market, a native IP is the entry, managed MySQL carries orders; snapshot before sales and scale peaks by the hour.
Problems to solve
- The storefront, payment callbacks and logistics APIs need a local IP entry in the target country, which generic cloud IPs are not registered as.
- The store runs in a region far from its buyers, so first paint is slow and conversion suffers.
- Sale traffic is 5 to 10 times normal; buying machines for the peak all year is too expensive.
- There is no reliable rollback point for the order database when a mistake or a bad release happens.
Product combination
Implementation steps
- Create a VPC in the target market's region and launch one Flagship 4C8G in each of two zones.
- Request a native IP of that country from the IP pool, bind it to the entry instance and add a 100 Mbps shared bandwidth package.
- Create an HA MySQL 2C4G, whitelist the application subnet and import the order database.
- Enable automatic backups on the data disk; snapshot manually before a sale and add instances by the hour during it.
- Allow only 443 and your operations sources in the security group, and push monitoring alerts to the on-call channel.
Games going global
Dedicated PRO game servers deployed in several regions by player distribution, 25 GbE private network for room sync, hot upgrades at launch peaks without downtime.
Problems to solve
- Shared vCPUs get preempted by neighbors and frame sync jitters.
- A single-region deployment leaves distant players above 150 ms.
- Launches and events need temporary capacity; scaling with downtime loses players.
- Accounts and data must be unified across regions while players connect nearby.
Product combination
Implementation steps
- Pick 2 to 3 regions by player distribution, one VPC per region.
- Launch 4 Dedicated PRO 8C16G game servers per region and freeze them as a custom image for adding servers.
- Bind a premium-line entry IP per region and size the shared bandwidth package to peak concurrency.
- Put the account and data hub on HA MySQL, reached by every region's game servers over the private network.
- Hot-upgrade CPU and bandwidth before launch, scale down after the event; watch CPU and PPS with monitoring alerts.
Multi-region SaaS delivery
Freeze the runtime as a custom image copied across regions, provision a dedicated VPC environment per customer in bulk through OpenAPI, deliver in 20 minutes.
Problems to solve
- Customers require data to stay in their region, so a copy is needed in several countries.
- Manual deployment per new customer takes 2 to 3 days and environments drift.
- Customers need network isolation from each other with unified monitoring and operations.
- Growing customers must scale up smoothly without reinstalling.
Product combination
Implementation steps
- Install the standard environment in one region, turn it into a custom image and copy it to every delivery region.
- Connect your operations system to OpenAPI: a signed contract creates the VPC, instance and IP and writes the customer configuration.
- Large customers get a dedicated MySQL instance; small ones get per-tenant databases on a shared HA instance.
- Route all monitoring alerts to one place, tagged and grouped by customer.
- Customer growth goes through the resize API without reinstalling; cancellations go through the reclaim API with snapshots kept 30 days.
AI inference services
GPU type G for inference, Flagship for the gateway, model files on cloud disks, billed daily or hourly and released in traffic troughs.
Problems to solve
- Inference traffic swings 10× between day and night; a GPU rented by the month sits idle most of the time.
- Every scale-out re-downloads tens of gigabytes of model files.
- The inference entry exposes GPU instances directly with no authentication or rate limiting.
- Users are overseas, and half the inference latency is network.
Product combination
Implementation steps
- Create a VPC in a GPU-in-stock region of your users' area.
- Launch one G4 from the CUDA image, download the model to an RSSD model disk and snapshot it.
- Clone the model disk from the snapshot for a second G4 and start vLLM / Triton with docker run.
- Use a Flagship 4C8G as the gateway and expose only its elastic IP; restrict the GPU instances' security group to the gateway.
- Trigger the API to add or remove instances on GPU-utilization alerts, down to one instance at night.
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